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Aistandardsurface maya
Aistandardsurface maya





aistandardsurface maya

We will be looking at reference images so this way we can understand what you are looking for, The approach in this tutorial will work for creating different type of materials as well mainly metal shaders in Maya 2018 and Arnold, whenever you want to create a metal shader its always best to create a lighting setup that utilize the sky-dome in Arnold and make sure to have an HDRI image plugged into the color swatch, this way you can get a better idea of how to develop the shader in Maya and get more accurate/realistic results.

aistandardsurface maya

In this Maya tutorial we will create a gold metal – shader using Arnold in Maya 2018 the shader creation will be pretty straight forward, but to achieve a realistic look we will be doing some extra steps to get the look of the shader to behave correct and also we will discuss some tips for rendering the gold to feel more realistic.







Aistandardsurface maya